iOS 12 compatibility
andrew at midwestcoastmedia.com
andrew at midwestcoastmedia.com
Wed Jul 25 12:13:08 EDT 2018
I've been using 9.0.0.
When using 9.0.1rc1 the black flash (issue #1) disappears but my
navigation breaks (issue #2) when I enable acceleratedRendering.
When using 9.0.0 acceleratedRendering messes up all sorts of stuff
like my navigation and has a lot of flashing black space, not just at
app launch.
--Andrew Bell
------------------
@Andrew thanks for checking.
Which LC version do you now use? We have fixed *a lot* of
acceleratedrendering-related issues in LC 9.0.1- RC-1, so issue #2
might be already fixed.
Best,
Panos
--
On Wed, Jul 25, 2018 at 2:11 PM, Andrew Bell via use-livecode
<use-livecode at lists.runrev.com> wrote:
Yes, enabling acceleratedRendering in the preOpenStack does allow
the app to launch in iOS 12! I was not able to actually install the
app directly to the device from LiveCode (got a generic "Error"
message) so I had to uninstall 12, install the app under 11, then
upgrade back to 12 (public beta 3) to test.
I now remember why I disabled acceleratedRendering in the first place:
1- it adds a quick black screen during the launch of the app
(between the openStack and openCard it seems)
2- it breaks the navigation system that I implemented to get
from card to card (animation of a group that appears from off card)
I can live with #1 for now and will start plotting a work around
for #2 just so I can get an update out the door. Thanks for looking
into this!
--Andrew Bell
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