The coming of SVG
Mike Kerner
MikeKerner at roadrunner.com
Wed Nov 8 17:02:16 EST 2017
I was just reading an article, this morning, about the trainwreck of new
gestures to accommodate the X's lack of a home button, and I guess what the
author was saying is pretty much what I'm trying to say: If it isn't
obvious and easy, then it's wrong. Keep the language on the level of what
a grade schooler would grasp and not forget. If that means we chop down
several objects into the graphic object, and just add a "type" property,
then so be it. Most of these other proposals don't keep it simple.
On Wed, Nov 8, 2017 at 1:59 PM, Devin Asay via use-livecode <
use-livecode at lists.runrev.com> wrote:
> Having followed this discussion from digest purgatory while on a
> conference trip, my vote is for “Viewer” as well.
>
> Viewer has these advantages:
> - not already a token in either LCS or LCB (that I know of)
> - is descriptive of what it does
> - is a nice parallel to player, a container for various time-based media.
>
> Viewport is a possibility, but it seems to already have a fairly precise
> technical definition in the computer graphics world.
>
> Canvas is okay, but evokes painting not vector graphics.
>
> My $.02.
>
> Devin
>
>
> On Nov 8, 2017, at 10:47 AM, Alejandro Tejada via use-livecode <
> use-livecode at lists.runrev.com<mailto:use-livecode at lists.runrev.com>>
> wrote:
>
> Martin Koob wrote:
> what about calling it a *viewer* object which would then
> allow us to view SVGs, images, graphics or any other
> drawing or illustration format.
>
> Actually, I like the name "viewer" too, but if we could use
> the word "viewer" then "viewport" is more descriptive:
>
> https://en.wikipedia.org/wiki/Viewport
>
> By the way, this new control is a LC9 only widget. Right?
>
> Al
>
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> Devin Asay
> Director
> Office of Digital Humanities
> Brigham Young University
>
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