Xcode 9.1 support

Ralph DiMola rdimola at evergreeninfo.net
Mon Nov 6 14:24:22 EST 2017


This seems to happen if you put a recent SDK(9.0) in LC 8.1.7 and then open
up LC 8.1.2. The newer unsupported SDK in the prefs will be automatically
deleted without warning by 8.1.2.

Ralph DiMola
IT Director
Evergreen Information Services
rdimola at evergreeninfo.net


-----Original Message-----
From: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] On Behalf
Of Ben Rubinstein via use-livecode
Sent: Monday, November 06, 2017 2:05 PM
To: use-livecode at lists.runrev.com
Cc: Ben Rubinstein
Subject: Re: Xcode 9.1 support

On this topic... has anyone else noticed in switching between versions of LC
that it can knock out the settings for selected Xcode?


On 06/11/2017 11:55, panagiotis merakos via use-livecode wrote:
> Hi Henry,
> 
> Xcode 9.1 support will be added in LiveCode 8.1.8 RC-1, which we plan to
> release within this week.
> 
> Best regards,
> Panos
> --
> 
> On Wed, Nov 1, 2017 at 7:03 PM, hlowe via use-livecode <
> use-livecode at lists.runrev.com> wrote:
> 
>> There has been a serious performance issue (related to OpenGL) with the
iOS
>> simulators under Xcode 9.0, to the point that they are so slow as to be
>> unusable for testing. This has been widely commented on elsewhere and is
>> not
>> an LC-related problem.
>>
>> This issue is now fixed in Xcode 9.1, released today. However LC 8.1.7
>> (stable) does not support Xcode 9.1. When I try to point LC 8.1.7 towards
>> Xcode 9.1 is declines to link, claiming "The chosen folder is not a valid
>> iOS SDK".
>>
>> Do we need an update to obtain compatibility with Xcode 9.1? If so, would
>> it
>> be possible to get this out soon as I have had to  suspend testing of iOS
>> apps under development because of the simulator issues when using Xcode
9.0
>> and 9.0.1.
>>
>> Thanks,
>>
>> Henry
>>
>> Ascriva Healthcare Informatics
>>
>> https://www.ascriva.com


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