Release 9.0.0 DP-5

Mike Kerner MikeKerner at
Fri Mar 3 19:37:14 EST 2017

No, I found it.  It's mergDeploy.  It turns out it is working, but only as
long as I have it load at startup.  If I select it from the Development
menu, it doesn't recognize the device correctly.

On Fri, Mar 3, 2017 at 5:29 PM, J. Landman Gay via use-livecode <
use-livecode at> wrote:

> On 3/2/17 2:18 PM, Mike Kerner via use-livecode wrote:
>> Something else that would be good:  If I could go back to being able to
>> test right to the device, instead of having to build a standalone and then
>> install it.  I forget whose plugin let me do that, but I miss that,
> It's built-in, always has been (unless I'm not understanding what you
> mean.) If your phone is cabled to the computer, when you click the Test
> button it builds to the connected device. I haven't had to build an iOS app
> for a while so maybe something changed there, but it does work on Android.
> I occasionally have trouble getting my Mac to recognize that my Android
> phone is attached. In that case, I go to Terminal and do:
> ./adb stop-server
> ./adb start-server
> ./adb devices
> And it usually lists the device. If adb can see it, so can LC.
> I've only had that fail once, and no matter what I did the phone didn't
> show up. It turned out that I'd plugged the phone into the wrong one of
> three cables snaking around my desk, and the USB charger at the other end
> beligerantly refused to respond.
> --
> Jacqueline Landman Gay         |     jacque at
> HyperActive Software           |
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