AW: Codesigning a Mac desktop version

jonathandlynch at gmail.com jonathandlynch at gmail.com
Thu Jul 6 11:24:02 CEST 2017


I tried running it again, but same result

The file it has an issue with is the core unix executable. That means something in my app is offending the codesigning terminal app, but it does not tell me what.

I don't even know if it is my controls or the engine.

I could probably figure it out with many hours of testing...

Sigh

Sent from my iPhone

> On Jul 6, 2017, at 4:54 AM, Tiemo Hollmann TB via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> I am not sure if it was this message, but sometimes I have to codesign the
> same bundle twice until it works. Trevors tool has a recursion, to sign all
> bundles, which are perhaps included in your bundle, but sometimes it "feels"
> (I don't know exactly what happens), like this recursion doesn't digs deep
> enough the first time, but reaches all content the second time.
> Tiemo
> 
> -----Ursprüngliche Nachricht-----
> Von: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] Im Auftrag
> von Jonathan Lynch via use-livecode
> Gesendet: Donnerstag, 6. Juli 2017 10:16
> An: use-livecode at lists.runrev.com
> Cc: jonathandlynch at gmail.com
> Betreff: Re: Codesigning a Mac desktop version
> 
> I tried using Trevor Devore' codesigning stack, which is a very nice
> contribution to the community. I am getting a complaint about unsealed
> contents present in the bundle root. 
> 
> Does anyone know what the issue is?
> 
> Sent from my iPhone
> 
>> On Jul 6, 2017, at 3:49 AM, jonathandlynch at gmail.com wrote:
>> 
>> I am not sure which parts we need to sign. Is it just the app bundle, the
> zipped file, plugins within the app bundle?
>> 
>> If anyone has done this, which parts do you sign to avoid warnings from
> the gatekeeper?
>> 
>> Thanks,
>> J
>> 
>> Sent from my iPhone
> 
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