SVG import

David V Glasgow dvglasgow at
Wed Nov 30 02:50:09 EST 2016

“jalouse" sounds Scots-French, and I can’t be bothered to Google it.  I jalouse I agree with Richmond though.

I am just looking at a workflow for designing a number of graphics and trying to decide between SVG and oversized bitmaps.  The latter would be simpler to create - in fact I haven’t actually attempted to create SVG, and the first attempt I made to open one in  text editor revealed a huge file in which I couldn’t find the numbers.

I also haven’t got any software for creating SVG.


1/ Would I just be better sticking with bitmaps?

2/  If not, what vector graphics program is good for (very simple) objects.  Mac preferred, but hey ho.


3/ Is there a work flow for idiots somewhere?

Best wishes,

David Glasgow

> On 29 Nov 2016, at 6:30 pm, Richmond Mathewson <richmondmathewson at> wrote:
> The way one has to open an SVG file in a vector editor (Inkscape, Illustrator, etc.) to extract the
> points to paste intil the SVG widget:
> 1. means that faut de meux one is dependent on an external application.
> 2. I would jalouse that SVG import could be "folded" intil Livecode without to much "fuss".
> Richmond.
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