dochawk at gmail.com
Sun Jun 19 10:48:39 EDT 2016
That's longways from when I had to replace checkbox buttons with field
scored for X because they insisted on printing at 72dpi with grainy
scaling . . .
On Sun, Jun 19, 2016 at 6:44 AM, James Hale <james at thehales.id.au> wrote:
> My app had some 20 or so buttons, each with a carefully drawn and saved
> png (in multiple sizes) that sorted of looked ok in LC7.
> Once I moved over to LC8 I immediately went looking for svg icons,
> modifying them or making my own. Extracted the path (really not that
> difficult, there is even a library stack now that will do it for you) and
> replaced all my png'd buttons with SVG widgets.
> The widgets, quite happily respond to the mouseup handlers and now I have
> really nice looking icons that respond to user interaction and will look
> great no matter what the screen resolution of the device they are being
> shown on.
> Sure they are monochrome, but I actually prefer them that way.
> I will take monochrome clarity over a colored blur any day ;-)
> Richard, in replying to...
> > Sannyasin Brahmanathaswami who wrote:
> >> With images we can import a raster "object" and then set the icon
> >> of a button to that image.
> >> Wouldn't it be nice to be able to do the same with a SVG file?
> > We can't?
> > What's the point of an SGV Icon object if it can't be used as an icon?
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Dr. Richard E. Hawkins, Esq.
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