Visual Effect and Initial Commands "disappear" on card transition
Sannyasin Brahmanathaswami
brahma at hindu.org
Fri Feb 5 23:41:50 EST 2016
I solved the problem myself.
There is a caveat with animationEngine… I don’t understand it completely
but
on aeMoveDone
nextEvent
end aeMoveDone
will fire too soon or “cuts out” part of the actions of the subsequent commands being invoked on the card we go to, as well as the visual effects of the handler in the stack script that drives the presentation from one card to the next.
BUT, all he wants is just a little time:
on aeMoveDone
send "nextEvent" to this card in 500 milliseconds
end aeMoveDone
and everything runs as expected.
BR
On February 5, 2016 at 5:33:28 PM, Sannyasin Brahmanathaswami (brahma at hindu.org(mailto:brahma at hindu.org)) wrote:
> For LC mystery forensics experts.
>
> I will attempt to send sweet dreams from Hawaii to anyone who can solve this problem.
>
> go stack url "http://dev.himalayanacademy.com/stacks/SivasHawaiiRevels/SivasHawaiiRevels.livecode”
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