Polygon Smoothing

Roger Guay irog at mac.com
Mon Aug 1 01:56:53 EDT 2016


Wow! There’s a lot here. It’s going to take me some time to digest.

Thanks very much!


> On Jul 31, 2016, at 1:55 AM, [-hh] <hh at hh.on-rev.com> wrote:
> 
> Smoothing-(Bezier-)Algorithms.
> the usability depends on what you want to do:
> 
> [1] Smooth draw or
> [2] approximate a few polygon lines by a smooth curve.
> 
> HTML5 version (check "smoothing").
> http://hh.on-rev.com/html5/krikelKrakel2a-8.0.0-dp-15X.html
> 
> Runs much faster in the IDE, see how to download the stack
> in the HTML5 forum ("Successfull test").
> 
> Contains algorithms of Decasteljau (good for [1])
> and of Chaikin and Shemanarev (may better for [2]).
> 
> [1] is even fast enough for Raspi
> Raspi collection stack #30, runs also (faster) on all other
> desktop platforms.
> http://forums.livecode.com/viewtopic.php?p=104113#p104113
> 
> 
> 
> 
> --
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> 
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