Options for playing mp3 on iOS
Klaus major-k
klaus at major-k.de
Wed Oct 28 17:30:16 EDT 2015
Hi Ben,
> Am 28.10.2015 um 20:34 schrieb Ben Rubinstein <benr_mc at cogapp.com>:
>
> I have a small number of mp3 clips that I want to embed in my app and play on demand.
>
> I think that I have three choices, but I may be wrong:
> - audioClip
imported sound clips do not work on mobile, if you mean that.
However: play „path/to/sound.mp3“
does work on mobile.
> - mobilePlaySoundOnChannel
> - a player object
player objects are also not supported on mobile.
But you can „mobilecreate“ a „native „player“, although I’m not sure if this is only for video?
> Are any of these an out-of-the-box bad idea? Is one of them a clear leader? Or what are the pros and cons?
>
> I'm interested in the pros and cons in general; but in this specific case it may be relevant to note:
> - I don't need to give the user a controller (but don't object to it)
I think the native player object has one.
> - I do need to be able to programmatically stop the sound
> - I would like to be able to programatically adjust the volume
„the playloudness“ is also supported on mobile.
> Thanks in advance for all wisdom shared!
>
> Ben
Best
Klaus
--
Klaus Major
http://www.major-k.de
klaus at major-k.de
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