richmondmathewson at gmail.com
Sun Feb 1 10:24:03 CET 2015
On 01/02/15 07:51, Geoff Canyon wrote:
> Not sure what's up with the rotation issues, but potentially you could use
> a square .png with transparency?
> The alternative, which would also solve your intersect question, would be
> to use a group of five square graphics. That way your intersect could
> either use the built-in function on each of the squares, or just do the
> math based on the rects of the squares.
As I am trying to make a pentominoes game which involves
images with transparent parts I'm going, to start with, to fool
around with INTERSECT.
I hope (???) that INTERSECT only refers to opaque parts
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