struggling with player

William Prothero prothero at earthednet.org
Mon Apr 27 18:06:40 EDT 2015


I’m going by the lesson at:
http://lessons.runrev.com/m/4069/l/12353-how-do-i-play-sounds-on-an-ios-device <http://lessons.runrev.com/m/4069/l/12353-how-do-i-play-sounds-on-an-ios-device>
to get sound files to play on the iPhone. However, I get no sound in the simulator. It finds the sound files (I test that the file exists), but no sound. And, the player doesn’t show any controls, even tho I have specified to show the controls.

Can I use the same play commands that I do in the development environment, or do I have to use the special mobile sound commands, like:
mobilePlaySoundOnChannel commands? I don’t see this in the lessons, so I’m asking.

So, I guess I’m asking if I have to use completely different commands when in mobile environment. The lesson doesn’t say it.

Regards,
Bill




> On Apr 27, 2015, at 11:27 AM, William Prothero <prothero at earthednet.org> wrote:

> 
> Richard:
> It appears that I was confused. The lesson I referred to was using the newer AVFoundation player. So, I apologize if anybody was confused by it. Anyway, one of the reason that I was confused was that the lesson was so brief and there wasn’t enough information to make the lesson really useful. The user guide, and some help from Klaus did the trick, though.
> 
> Regards,
> Bill
> 
>> On Apr 27, 2015, at 7:31 AM, Richard Gaskin <ambassador at fourthworld.com> wrote:
>> 
>> Tom Bodine wrote:
>> 
>>> It would be really helpful if the LESSONS part of the Livecode site gave the
>>> correct info for the player.
>>> 
>>> Agreed! As a relative newcomer to LC, the two biggest obstacles I found to
>>> learning it are out-of-date online lessons and the spotty indexing of the
>>> Dictionary. Maybe when the dust settles from the LC 7/8 push there can be a
>>> refresh of all that. It'll be needed with so much changed.
>> 
>> That's the plan.  Please note any specific inaccuracies in the comments for the Lessons so they can be addressed.
>> 
>> -- 
>> Richard Gaskin
>> LiveCode Community Manager
>> richard at livecode.org
>> 
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> 
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