struggling with player

William Prothero prothero at
Sun Apr 26 22:43:07 EDT 2015

Ok, it makes sense. I think I’ve got it working now. The slider adjusts the volume and all seems ok. One thing is, the 3rd audio clip stops when I adjust the slider, but the control still shows it’s running. I then check the playRate, even though it isn’t playing and if it is 1 (even in the paused mode), I give it a “play” command. This seems to work fine. Also, when the stack loses focus, it keeps playing. So, it’s pretty good for now.

It would be really helpful if the LESSONS part of the Livecode site gave the correct info for the player. I think I’m going to be using it a lot,.

Thanks for the help.

> On Apr 26, 2015, at 4:43 PM, Klaus major-k <klaus at> wrote:
> Hi Bill,
>> Am 27.04.2015 um 00:04 schrieb William Prothero <prothero at>:
>> Klaus:
>> Yeah, just as I posted this, I noticed in the user guide that it was the playLoudness. I used that and it did change the loudness. However, I’m still having trouble getting the players to play continuously when I drag the loudness scroller. I have 3 players going simultaneously and I’m changing the loudness on 2 of them. There seems to be some kind of timing problem because if I change the loudness too quickly, one of the players stops.
>> It also seems pretty cumbersome that there isn’t a “play from start” command. I will fiddle with the startTime,endTime, and playSelection to try to get it to rewind to the start. But it seems line basic commands are quirky to implement. 
> See below :-)
>> So, to get the player to begin at the start, when it’s somewhere else, I’d have to do something like:
>> stop player myPlayer
>> put the duration of player myPlayer into endTime
>> set the startTime of player myPlayer to 1
>> set the endTime of player myPlayer to endTime
>> set the playSelection of player 1 to true
>> start player myPlayer
> Just tested with LC 7.04 (never worked with the new AVFoindation player object before)
> and this single line will it:
>> set the currenttime of player "myplayer“ to 0
> ## Or any other time in the audio/movie
>> No need to stop the player or set a selection from STARTTIME to ENDTIME.
> Playback will continue!
>> Do I have to stop, then start the player to get it to jump to a particular location?
> See above.
>> And, is there a way to keep the other player going, without being affected by commands and the stack losing focus?
> Sorry, not sure I understand your exact problem?
>> Thanks, Klaus, for your input.
>> Best,
>> Bill
> Best
> Klaus
> --
> Klaus Major
> klaus at
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