which iPhone...

John Dixon dixonja at hotmail.co.uk
Sun Nov 16 10:53:20 EST 2014


Mark...

Thank you... including splash screens did the trick :-)

be well

> From: mark at sorcery-ltd.co.uk
> Subject: Re: which iPhone...
> Date: Mon, 10 Nov 2014 23:53:09 +0000
> To: use-livecode at lists.runrev.com
> 
> If you don't have the appropriate launch screen / launch images for the iPhone 6/6+ then your app gets run at iPhone 5 size and scaled up.
> 
> Sent from my iPhone
> 
> > On 10 Nov 2014, at 22:16, John Dixon <dixonja at hotmail.co.uk> wrote:
> > 
> > 
> > 
> > 
> > Now I am a little confused ...
> > 
> > xCode 6.0, OSX 10.9.5, LC 7.0, iOS 8 simulator
> > 
> > Let me be a little pedantic here in my explanation. I have prepared a stack at a size of 320 x 480... It has one button with the following script...
> > 
> > on mouseUp
> >   answer the screenRect of this stack
> > end mouseUp
> > 
> > If I choose Hardware > Devices > iPhone 4s running in the simulator returns 0,0,320,480 
> > If I choose Hardware > Devices > iPhone 5s running in the simulator returns 0,0,320,568
> > 
> > but...
> > 
> > If I choose Hardware > Devices > iPhone 6 running in the simulator returns 0,0,320,568
> > 
> > It is at this point that I expected to see 0,0,375,667... 
> > I am more than a little confused!
> > 
> > Dixie
> > 
> > 
> > 
> > 
> >> From: gerry.orkin at gmail.com
> >> Date: Mon, 10 Nov 2014 21:27:31 +0000
> >> Subject: Re: which iPhone...
> >> To: use-livecode at lists.runrev.com
> >> 
> >> Randy's code gives me a screen rect of 0,0,375,667 on an iOS 8 iPhone 6
> >> simulator. Those are the correct values (remember for the iPhone 6 and 6+
> >> you need to multiply by 2x and 3x respectively). The code also works
> >> accurately on a 4s and 5s simulator.
> >> 
> >> Thanks Randy!
> >> 
> >> Gerry
> >> 
> >>> On Tue Nov 11 2014 at 5:03:48 AM Randy Hengst <iowahengst at mac.com> wrote:
> >>> 
> >>> Xcode 5.1, OSX 10.8.5, LC6.5, iOS 7.1 Simulator... this code in StartUp
> >>> shows correct dimensions... I don't have iOS 8 simulator on this mac.
> >>> 
> >>> 
> >>> on startUp
> >>> 
> >>>   answer (word 1 of the machine)
> >>> 
> >>>   iphoneSetAllowedOrientations "landscape left,landscape right"
> >>> --portrait,portrait upside down,landscape left,landscape right
> >>> 
> >>>  switch (word 1 of the machine)
> >>>      case "iPod"
> >>>      case "iPhone"
> >>>         set the fullscreenmode of this stack to "exactFit"
> >>> --"letterbox"--"noScale" -- "exactFit" --"letterbox" --empty --
> >>> --"exactfit" --"showAll"
> >>>         break
> >>>   end switch
> >>> 
> >>>   answer the ScreenRect
> >>> end startUp
> >>> 
> >>> 
> >>>> On Nov 10, 2014, at 11:35 AM, John Dixon <dixonja at hotmail.co.uk> wrote:
> >>>> 
> >>>> 
> >>>> 
> >>>>> Subject: Re: which iPhone...
> >>>>> From: jacque at hyperactivesw.com
> >>>>> Date: Mon, 10 Nov 2014 11:12:32 -0600
> >>>>> To: use-livecode at lists.runrev.com
> >>>>> 
> >>>>> Does it work if you omit "working" and just ask for the screenrect?
> >>>> Hi Jacque...
> >>>> 
> >>>> No it doesn't...
> >>>> 
> >>>> Dixie
> >>>> 
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