Crash in simulator
Klaus major-k
klaus at major-k.de
Tue May 6 12:48:47 EDT 2014
Hi John,
Am 06.05.2014 um 18:39 schrieb John Dixon <dixonja at hotmail.co.uk>:
> Klaus..
>
> When you say latest XCode.. do you mean 5.1 or 5.1.1... I found yesterday that 5.1.1 would not behave itself and the app would crash in the simulator...
> got rid of it and went back to 5.1 and everything was fine..:-)
aha!
Yes i am using XCode 5.1.1, thanks for the hint, will try that, thank "Time Machine" :-)
>
>> From: klaus at major-k.de
>> Subject: Crash in simulator
>> Date: Tue, 6 May 2014 17:21:10 +0200
>> To: use-livecode at lists.runrev.com
>>
>> Hi friends,
>>
>> ugly problem here in my current project.
>> OS X 10.9.2, Simulator 7.1, latest XCode.
>>
>> A stack, that runs fine on Mac and Windows in the IDE and standalone
>> immediately crashes the simulator after the splash screen appears.
>> Tested in 6.6.1, 6.6.2, 6.7 and 7.0, same crash.
>> Same as standalone on the actual device!
>>
>> The crash report is not very enlightening:
>> Exception Type: EXC_BAD_ACCESS (SIGBUS)
>> Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
>> ...
>> Thread 3 Crashed:
>> 0 libsystem_sim_c.dylib
>> lotsa hex stuff...
>> ...
>>
>> Our backup stack from a week ago DOES indeed work fine and we only added some more images.
>> I even commented out ALL "pre-/open/stack/card" handlers, which we did not touch actually,
>> to see if this is script related, but no success.
>>
>> I even removed some images from the first card (corrupted images are often a reason for this)
>> but no success either, crash right after the splash screen.
>>
>> Unneccessary to say that this project needs to be presented on an iPad (iOS 7!) on thursday :-/
>>
>> Any hints very welcome!
Best
Klaus
--
Klaus Major
http://www.major-k.de
klaus at major-k.de
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