iOS Folder Copy
Kay C Lan
lan.kc.macmail at gmail.com
Fri Feb 21 05:37:44 EST 2014
Thanks Neil,
Currently looking at zip. I've never done anything with LC zip before so
it's an excellent opportunity for this old dog to learn a new trick.
If I can't make that work, the forum post seems straight forward enough.
Thanks
On Fri, Feb 21, 2014 at 6:24 PM, Neil Roger <neil at runrev.com> wrote:
> Hi Kay,
>
> The following forum post might give you some leads-
>
> http://forums.runrev.com/viewtopic.php?f=49&t=11962
>
> Kind Regards,
>
> Neil Roger
> --
> RunRev Support Team ~ http://www.runrev.com
> -
>
>
>
> On 21/02/2014 10:09, Kay C Lan wrote:
>
>> Mark,
>>
>> Thanks for the quick response.
>>
>> On Fri, Feb 21, 2014 at 5:48 PM, Mark Schonewille <
>> m.schonewille at economy-x-talk.com> wrote:
>>
>> You can include the files of the folder in a custom property in a
>>> savingStandalone handler (or is it mobileSavingStandalone?) and write the
>>> files to the correct place when your app starts the first time.
>>>
>>> You could also include a zip file and unzip it in the desired location
>>> when the app starts for the first time.
>>>
>>> Can I do that on iOS? I'll check out zip in the Dictionary
>>>
>>
>> Actually, I don't understand why you would want to do this. Can't you
>>> just
>>> include the images in the standalone package and use those? If need be,
>>> you
>>> can add more files in a different location and just check two locations
>>> when you need a file.
>>>
>>> Well... I thought it would be easy. Famous last words. There 100's them,
>> and certainly on Desktop it's easy just to move them around as a folder.
>> It
>> also means my app logic is based of a folder that only contains images
>> which have names created to a specification.
>>
>> All the files must be modifiable so on iOS I need to get them out of the
>> engine folder.
>>
>> It looks like I can create Documents/Photo folder and then unzip them into
>> there.
>>
>> Thanks for the pointers
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