Crowd Funding Enhancements
Mike Kerner
MikeKerner at roadrunner.com
Mon Feb 10 12:26:41 EST 2014
The things I'm thinking of are generally not on the road map, which is how
this thing got started in the first place. Some of them are on a wishlist
that I gave to Kevin after our Pro meeting.
I also don't want to unnecessarily fork LC just to get what I want (e.g.
all items are created equal). What I want is to be able to make it worth
everyone's while to add, modify, etc. the project in ways that benefit
everyone...sooner, and limit the resistance to those improvements.
We already did this once with the mergSockets external, and it was good. I
want to do it some more, and I want to let Kevin et al be able to be as
involved or not as they want.
What I think we need to do is to develop some lists of priorities that
everyone has, and try to a) integrate with the roadmap, b) work on what the
improvements would cost for someone to complete and c) collect the funds
and d) git r dun
On Mon, Feb 10, 2014 at 11:58 AM, Ender Nafi Elekcioglu <
endernafi at keehuna.com> wrote:
> On February 10, 2014 at 17:24:35, Kevin Miller (kevin at runrev.com) wrote:
>
> The only thing we could do would be to speed things up by
> further expanding our dev team, which could bring delivery forward for
> ³pet² features. I guess we could crowd fund that.
>
> So - here is an open question I don¹t know the answer to. Is there
> appetite for this in the community?
>
> Kind regards,
>
> Kevin
>
>
> I would happily join to a crowd funding to speed important things up.
> But, a bold but, *pet features* and *essentials* should be defined very
> carefully.
> I believe, many of us will support another crowd-funding
> which focuses on *essentials*, things which cannot be done in Livecode
> alone.
>
> There are really, really important things which we couldn't do by
> ourselves or without the help of an external.
> Unicode is one of those things, group size limits {int16 thing} and
> non-blocking url commands are, too.
>
> I would define them as following;
> pet feature: a feature for which a workaround can be found.
> essential: no workaround, engine must change or an external is needed.
>
> On February 10, 2014 at 17:09:06, Andrew Kluthe (andrew at ctech.me) wrote:
>
> I'd sell a piece of my liver for url
> commands that were non-blocking.
>
> Andrew
>
> Example to an essential feature.
> Blocking url commands are deal-breaker and finding an acceptable
> work-around is almost impossible.
> They break many things including user responsiveness.
>
> To quote from Crowley after modernizing the Hell {watching Supernatural,
> anyone?}:
> "Nobody likes to wait!"
>
> On February 10, 2014 at 17:56:39, Andrew Kluthe (andrew at ctech.me) wrote:
>
> Any kind of timelines or updates on any of the stretch goals other than
> theming/res
> independence would be great. ... it is also the least
> important to folks who aren't doing mac or mobile dev.
>
> Example to a pet feature.
> These are / should not be that much important even to a seasoned
> mac/mobile developer, in my humble opinion.
> Using a couple of png's for theming
> and 40 lines of pure Livecode script for resizing were
> all I needed for 20+ finished projects {published business apps} in the
> last two years.
>
>
> Rotating an image without wiggling could be important to someone {me}
> and having built-in commands for json parsing to someone else.
>
> But these can be done at least to some degree via pure Livecode.
>
>
> As I said, *pet features* and *essentials* should be defined very
> carefully.
> We'll support, I will support another crowd-funding which focuses on
> *essentials*, things which cannot be done in Livecode alone.
>
>
>
> Best,
>
> ~ Ender
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On the third day, God put the animals on hold for a few hours,
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