Missing digits when replacing single digit item with two digit item?

JOHN PATTEN johnpatten at me.com
Sun Aug 3 22:33:40 EDT 2014


Here’s the server script: 

<?lc

put $_POST["username"] into tUsername
put $_POST["ButtonSpot"] into tButtonSpot
put url("file:users.txt") into tUsersFile

repeat for each line tLine in tUsersFile
if item 1 of tLine is tUserName then
put tButtonSpot into item 4 of tLine 
--when it gets to spot 10 it is no allowing the 1s spot only the 10s spot, so button "Button 10" shows up as "Button 1," button 11, as Button 1 and so on...
put tLine into tLine
--put return & tLine after tUsersFile
--sort tUsersFile
--put tLine 
put tUsersFile
end if
end repeat

--else

--put tUsersFile
--end if
--end repeat
--put tUsersFile

--open file "users.txt" for write
--write tUsersFile to file "users.txt"
--close file "users.txt"
--put "Moving on!"

?>
On Aug 3, 2014, at 7:32 PM, JOHN PATTEN <johnpatten at me.com> wrote:

> Hello!
> 
> I have 15 buttons on a card. They are each named Button 1, Button 2, Button 3, etc. I have another button that I am using as a game piece. It moves around the digital game board to the loc of each of the other 15 buttons. I am attempting to save the players information into a single line, in a text file, on the server. I’m using LC Server to manage the text file. Each line on the the text field holds the username, password, emailaddress, and player’s game piece button location. So a line in the text file would appear as: jpatten,password,jpatten at bmail.com,Button 2
> 
> My player piece moves across the digital game board from button loc to button loc, across 15 spots (button locs.) The LS Server writes the current players location by putting the name of the button it is over. So if the player is currently at Button 2, rolls a 3, their player moves to the loc of Button 5 and server writes Button 5 into the last item of the text entry for that player. So that players entry into text file becomes: jpatten,password,jpatten at bmail.com,Button 5.
> 
> The problem is when I get to buttons (game board spots) 10-15. I can tell by examining the code that it is exchanging, say Button 9 for Button 12 in a move of 3, but when it puts Button 12 in for item 4 it only writes  “Button 1,” leaving out the 2 in twelve. If I go around the board, to single digits, the code works again. 
> 
> It is only when I replace the last item with a two digit number that it fails. It’s as if it won’t allow the replacement of the single digit last item, Button 9, with a two digit item, Button 12. It lops off the 2.
> 
> Does anybody have an idea of what could be going wrong? I will put my server code in a reply to this email, otherwise I will be put into “long message limbo” if I paste it to the bottom of this message.
> 
> Thank you!
> 
> John Patten
> SUSD
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