Help with Xcode SDK's etc.
cmsheffield at icloud.com
Wed Nov 20 17:01:35 EST 2013
Which version of LiveCode are you running? An older version may or may not have difficulties with newer versions of Xcode.
A couple things to try. First, launch each version of Xcode separately. Open Preferences and go to the Downloads tab. Make sure any simulator versions you want to use are installed. If Xcode prompts you to install additional components upon launching, choose to do so. This will most likely install the simulators for you. If not, check the Downloads tab as described. Once you’ve done that, launch LiveCode and select the Xcode app(s) you want to use for mobile support. If you need to continue using older simulator versions, select both the older version of Xcode and the newer. As long as the little green square appears you should be good to go.
Also, I would highly recommend using a different method of getting your apps on your device for testing. The iTunes way, as you said, is very time consuming. At the very least, I would recommend learning and using Xcode’s own Organizer. It makes it fairly simple to copy an app build to a device, and it’s free. Just make sure the device is plugged in to the computer then launch Xcode and go to Window -> Organizer. Select your device on the left hand side (you may have to hit the Use for Development button), then just select Applications and hit the Add button. Fairly straightforward. If you want an even easier way, you can use Monte’s mergTestApp plugin (visit mergext.com for details) or Jacque’s AirLaunch. Both are paid solutions, but huge time savers and well worth the cost imo.
Read Naturally, Inc.
On Nov 20, 2013, at 2:02 PM, Lars Brehmer <larsbrehmer at mac.com> wrote:
> Who can help me out here?
> Until recently had Xcode 4.4.1 as the mobile support. This worked fine with the iPad simulator and building iOS standalones. When I upgraded to Xcode 5 (now I have 5.0.2) I couldn't get the simulator to work and couldn't make iOS standalones. This surely has to do with the SDK's and other componentsthat need to be installed. I never figured it out and eventually made 4.4.1 the mobile suport again, but I guess installing Xcode 5 changed some SDK files and components. Now using 4.4.1 again I can at least make the iOS standalones, but I can't use the simulator.
> I only use Xcode as LiveCode mobile support and and have no idea how to use it for anything else or how to work with it.
> Can anyone tell me what I need to do to restore Xcode 4.4.1's componentsetc. so I can use the simulator again? Or better yet, how do I set up Xcode 5.02 to use as mobile support (simulator & standalones?)
> For one thing, when assigning 4.4.1 as mobile support in the liveCode, you just navigate to the app itself, and choose it but with 5.0.2, when I select the app it says it isn't a valid SDK. I have no idea how to find the SDK and I don't know whether it even resides on my mac.
> It is very time consuming to test dozens of changes when each time I must save the standalone, delete the old app from the iPad, delete the old app from iTunes, import the new app into iTunes and sync with the iPad - very tedious indeed, and I've done it 150 times in the last 5 days! So any tips are greatly appreciated!
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