Weighted Random Number
scott at tactilemedia.com
Sun Mar 3 21:03:40 EST 2013
There may be a better mathematical method, but I suppose I would start
with the loc of the screen and add some small random offsets to the loc.
Then at random times when the loc is calculated, I would add some major
offsets to the center loc. In this way, the center loc is always favored.
Of course, I don't know how you're going about the calcs, so this may not
work for your situation.
Tactile Media, UX Design
On 3/3/13 5:46 PM, "Roger Guay" <irog at mac.com> wrote:
>I suspect this is easy, but I'm not coming up with anything. Can anyone
>tell me how to get weighted random numbers in LC? Say I want to position
>something on the screen randomly but favor the center of the screen. Any
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