Unicode in Answer Dialog on iOS
littlejamesw at mac.com
Sat Mar 2 01:41:26 EST 2013
Thanks, Kee and Monte.
We'll try a fake dialog.
Jim & Todd
On Mar 1, 2013, at 4:17 PM, kee nethery wrote:
> On Mar 1, 2013, at 1:13 PM, Jim Little <littlejamesw at mac.com> wrote:
>> Hi All,
>> We're trying to localize an iOS app for Japanese. We're stuck with trying to use unicode in Answer dialogues on iOS.
>> We've tried:
>> 1. HTML-formatted strings outputs to <p> tags
>> 2. RTF-formatted strings outputs with tags
>> 3. All sorts of combinations of unicode-text and unidecode() outputs as garbled text
>> Any suggestions on how to make this work?
> Skip using the answer dialog and build your own.
> I create a fake dialog by having a full stack window transparent button that covers the entire card. On top of that I have the image of a dialog. In that I have fields and buttons. Until they deal with the fake dialog, the transparent button prevents them from interacting with anything else on the screen. It's a hack but it works.
> Kee Nethery
More information about the Use-livecode