Can't sell on Mac App Store
Vaughn Clement
vclement at gmail.com
Tue Dec 3 20:06:20 EST 2013
OK
I keep seeing the term sandboxing? Give a new developer a description of
how this is used in LiveCode?
Thank you
Vaughn Clement
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On Tue, Dec 3, 2013 at 5:25 PM, Richard Gaskin
<ambassador at fourthworld.com>wrote:
> On 12/3/13 3:31 PM, John wrote:
> > I somehow managed to miss the fact that as it stands now,
> > you cannot sell LC produced apps on the Mac App Store if your
> > app reads or writes files. This is a long standing issue (see
> > http://quality.runrev.com/show_bug.cgi?id=10477 and
> > http://quality.runrev.com/show_bug.cgi?id=11545).
> > In this case, I have a great deal of effort put into this
> > project and, had I known, I would have done something different
> > (used Xojo for instance). Given I was burned, I thought someone
> > else might appreciate a heads up.
>
> While both the report from October and the one from 35 hours ago are
> clearly important, if I understand them correctly there are two details
> worth noting:
>
> - Neither prevents your apps from reading or writing files. The issue
> appears to be with the older Carbon call made for the Ask File and
> Answer File dialogs, so any file I/O that doesn't require the user
> to name the files is unaffected.
>
> - This only affects sandboxed apps, so while this does affect Mac app
> store submissions until it's resolved, it seems you can still
> distribute your app through the Web like most of the bigger publishers
> continue to do.
>
> Even Apple's own subsidiary, Filemaker, started distributing though the
> app store only yesterday.
>
> And FWIW, judging from the dozens of sandboxing-related posts in the Xojo
> forums, it seems it's not exactly simple for folks to rewrite their apps to
> comply with Apple's changing policies no matter which tool they use.
>
> I agree that it's important to see these resolved as quickly as possible,
> but knowing their actual scope may help other developers even more.
>
> --
> Richard Gaskin
> Fourth World Systems
> Software Design and Development for the Desktop, Mobile, and the Web
> ____________________________________________________________________
> Ambassador at FourthWorld.com http://www.FourthWorld.com
>
>
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