gcanyon at gmail.com
Wed Mar 21 13:35:31 CDT 2012
I went straight to the shell command, so I don't know for sure, but this
sounds reasonable. There's also the overhead of spinning up AppleScript in
the first place. If Apple is doing that badly, that might also cause
problems I suppose.
On Wed, Mar 21, 2012 at 1:24 PM, stephen barncard <
stephenREVOLUTION2 at barncard.com> wrote:
> That was probably a big reason why multiple file transfers would take more
> time - loading and unloading the sound - and perhaps the reason why it
> failed after memory was exceeded.
More information about the use-livecode