[iOS] Suspending and quitting
bobs at twft.com
Mon Mar 5 14:10:15 CST 2012
I guess it depends on the app. A role player shootemup game for instance, would be poorly designed if a player could simply bail at the last possible moment and relaunch to avoid a bad score. Al accounting app however might want to have the user log in from the start for security reasons.
On Mar 3, 2012, at 12:50 PM, J. Landman Gay wrote:
> I have code in my iOS app that fakes a "suspend" so it can pick up where the user left off when they come back to the app. Now I'm trying to figure out when to use it.
> Is it logical to assume that if the user presses the Home button, they mean to quit? And if they push up the window to switch to another app, they mean to suspend? And if that's true, how would I know when the Home button is pressed? I don't think it's possible.
> Also, if the app is "resuming" I don't want the splash screen to show, the app should just appear in the state the user left it. Is there a way to avoid the splash?
> How do you handle the situation in general?
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
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