Mobile sockets crowd funding opportunity

Mike Kerner MikeKerner at roadrunner.com
Mon Dec 10 10:50:41 EST 2012


Just in case anybody over here was leery of being an early in, we're in.


On Sat, Dec 8, 2012 at 5:09 AM, Monte Goulding
<monte at sweattechnologies.com>wrote:

> Hi LiveCoders
>
> A number of LiveCode developers need sockets on iOS and android. The
> subject of developing an external for this feature came up recently on the
> LiveCode Developer Program list. It was proposed by a number of developers
> that the external would be a good candidate for crowd funding. As part of
> the discussions RunRev was asked for comment and we were given permission
> to publish the reply:
>
> "I would go ahead and develop this if you receive the funding. We are not
> working on mobile sockets as a feature at the moment and it may be some
> time before we can commit resources to it." Ben Beaumont (LiveCode Product
> Manager)
>
> The current situation for sockets is a TCP client is able to be
> implemented on iOS using the rresocket external that is available in the
> iOS Externals SDK. This external is implemented using NSStream and won't
> port to android when the android external sdk is published.
>
> The proposal is to implement a sockets external in portable C++ code based
> on the boost.asio library in the hope that once the android external sdk is
> released it would port with minimal changes. The expectation is that $1000
> to $1500 of funding will be sufficient to implement the bulk of the
> external, however, to ensure we are implementing the highest priority
> features first the external would be implemented in the following order:
> - UDP client
> - TCP server
> - UDP server
> - TCP client (last because of the availability of rresocket)
>
> mergExt is about implementing features the LiveCode community needs when
> you need them. Some comments from members of the LiveCode Developer Program
> about why this external is worthwhile finding:
>
> "Currently, mobile network actions are severely limited by the lack of a
> socket library.  There is no way, for instance, to send mail without using
> the built-in mail app, even though having the user have a chance to read a
> system message and mess it up is not desirable.
>
> We have an application where we would like to be able to communicate with
> a network-enabled appliance.  it does not have bluetooth, and it does not
> use a standard http protocol, so without a network stack/sockets, I am
> dead-in-the-water." Mike Kerner (R. M. Kerner Co.)
>
> "I will definitely take part on the funding. I think socket support is an
> essential feature for LiveCode Mobile." Matthias Rebbe
>
> "I'm In." Ralph DiMola (Evergreen Information Services)
>
> "Mine included there are at least three votes. Anyone else?" Ralf Bitter
> (author of revIgniter)
>
> "Please add my vote to this." Pierre Sahores
>
> "I am sure there are a number of people that would like to help fund a
> sockets external.  I for one would be more than happy to dive in should you
> decide to look for funders for this external.  I have a feeling this
> external will reach the funding value very quickly." Mark Talluto (Canela
> Software)
>
> There are 3 choices for funding. All options come with the access to the
> pre-release versions and the final version for iOS. Each level of funding
> gives you access to special discount rates on the mergExt store for the
> next 3 months. All funders (unless they don't want to) will be thanked for
> their generous contribution in the documentation under their funding level.
>
> - Bronze: $80 funding and 10% off
> - Silver: $160 funding and 20% off
> - Gold: $240 funding and 30% off
>
> Please note that as the android externals sdk is currently an unknown
> variable there can be no guarantee that more funding will not be required
> when it's released. It is, however, the intention that the external be
> implemented so that it should cross compile for android. It is also not
> possible at this stage to estimate a date for an android version to be
> provided.
>
> After 90 days if the project has not met it's target the funders will be
> offered credit at the mergExt store to the value of their funding.
>
> To get involved go to http://mergext.com/fund/sockets
>
> For anyone interested in the progress of the Game Center crowd funding
> effort the external will be be released shortly and funders are currently
> making use of it to implement a number of games. The external is still open
> to funding to cover turn based matches and matchmaking.
>
> Cheers
>
> --
> Monte Goulding
>
> M E R Goulding - software development services
> mergExt - There's an external for that!
>
>
>
>
>
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On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."



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