Bug with acceleratedRendering

Scott Rossi scott at tactilemedia.com
Tue Aug 21 11:53:54 EDT 2012


This probably has to do with the layerMode setting (or lack of setting).
>From the 5.02 release notes (doesn't seem to be in the current release
notes): 

Accelerated rendering comes with some restrictions: 
€ Bitmap effects which use the multiply and color dodge blend modes will 
not work correctly on top-level objects. 
€ Only 'blendSrcOver' and the image processing blend inks will work on 
top-level objects. 
€ 'opengl' mode does not support any inks apart from blendSrcOver on 
top-level objects. 
€ Using an ink other than 'blendSrcOver' on a top-level object will 
implicitly make it use 'dynamic' layerMode 


Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


Recently, Michael Kristensen wrote:

> Hi there
> 
> If I use acceleratedRendering, the blendmode "transparent" set on images is
> not working. 
> That is, white areas are not transparent, but opaque/white.
> 
> OSX 10.6.8  Livecode 5.5.1
> 
> Thanks
> Michael
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