How to detect Android or iOS

Mike Bonner bonnmike at gmail.com
Wed Apr 11 18:14:44 EDT 2012


Oh. Nevermind. Look at 'the platform' instead.

On Wed, Apr 11, 2012 at 4:12 PM, Mike Bonner <bonnmike at gmail.com> wrote:

> Might look at the machine() function. Still have to check whats returned
> and figure it out, but can skip the check for 'mobile' and go directly to
> looking for ios devices.
>
>
> On Wed, Apr 11, 2012 at 4:02 PM, Andre Garzia <andre at andregarzia.com>wrote:
>
>> Hey Folks,
>>
>> As someone who is about to finish some cross-platform libraries to be
>> released soon, I must ask. Is there any clear way to detect if I am
>> running
>> on iOS or Android? What I have right now is checking the environment to
>> see
>> if it is "mobile" and then I check for all the possible combinations of
>> iPad, iPhone, iPad Simulator and iPhone Simulator, if it is not them then
>> I
>> assume it is Android.
>>
>> I think we need some clearer thing that returns "iOS" or "Android".
>>
>> Also, is there anyway for the library to get the bundle id for Android?
>> There is a way on iOS but not on Android.
>>
>> Cheers
>> andre
>>
>> --
>> http://www.andregarzia.com -- All We Do Is Code.
>> http://fon.nu -- minimalist url shortening service.
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>
>



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