So RunRev wants more of my money- what has been fixed?
bobs at twft.com
Wed Oct 12 12:49:10 EDT 2011
Well I have to say that Runrev's track record of improving things (eventually) is quite good. They have addressed many if not most of the major concerns of the developers (and by major I mean a LOT of people want and need the changes) as well as addressing some of the minor changes (linux) when they can. Given the staff they have, I find this nothing short of exceptional. Keep up the good work Runrev!
ps. Richmond, please don't chastise me for calling Linux support minor. You know I get depressed when you get mad at me. ;-)
On Oct 12, 2011, at 9:28 AM, J. Landman Gay wrote:
> On 10/11/11 11:14 PM, Roger Eller wrote:
>> Every release has stated "no changes" in the release notes for
>> Android. Why even bother to have release notes for anything but iOS?
> The 5.0 release notes list a number of changes for Android (there are several sections on changes, make sure you read them all.) Remember that most of the changes in 5.0 deal with the new engine redraw architecture, and those do apply to Android in parity with iOS (but you need to read the main release notes to see that.) The new engine works great on Android and I can attest that it makes an amazing difference. Also, visual effects are now functional, stability and memory management has been markedly improved, redraw and background pattern issues have been addressed, orientation is better supported, graphic effects (shadows, etc) now work. These are all in parity with iOS.
> There is more to follow soon.
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
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