revUpdateGeometry
Björnke von Gierke
bvg at mac.com
Thu May 26 18:55:01 EDT 2011
--untested
repeat for the number of cards
add one to x
repeat for the number of controls
add one to y
--add saveguards against deleting your own stuff
set the custompropertyset of control y of card x to ""
end repeat
end repeat
also check out the preferences general tab: "show livecode ui elements in stacks", shows crevgeneral custom properties too.
On 27 May 2011, at 00:32, william humphrey wrote:
> If I comment out:
>
> " put the bottom of control ID tObjectRef + tDistance into item 2 of
> tObjectRect"
>
>
> it solves the problem but the next time I update LiveCode that will be back
> the way it was again. There must be some other way to turn off revGeometry.
>
> On Thu, May 26, 2011 at 6:27 PM, william humphrey <
> bill at bluewatermaritime.com> wrote:
>
>> How do you repeat through every control structure in a card and remove any
>> revGeometry that it might have?
>>
>>
>> On Thu, May 26, 2011 at 4:44 PM, william humphrey <
>> bill at bluewatermaritime.com> wrote:
>>
>>> What calls: revUpdateGeometry? I have a simple button that goes to
>>> particular card in a stack and I keep getting errors in
>>> revUpdateGeometry.
>>>
>>> revUpdateGeometry
>>>
>>>
>>> chunk: no such object
>>>
>>> Object btn "revGeometryBack" of grp "revLibraries"
>>>
>>>
>>> I don't use revGeometry anywhere as far as I know so I wonder how to debug
>>> this liveCode error?
>>>
>>
>>
>>
>> --
>> http://www.bluewatermaritime.com
>>
>
>
>
> --
> http://www.bluewatermaritime.com
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