LiveCode 4.6.1 message path and behaviors
Keith Clarke
keith.clarke at clarkeandclarke.co.uk
Fri May 20 09:25:53 EDT 2011
Thanks Trevor - that's very clear. I'll update my map accordingly.
Best,
Keith..
On 20 May 2011, at 13:38, Trevor DeVore wrote:
> On Fri, May 20, 2011 at 6:59 AM, Keith Clarke <
> keith.clarke at clarkeandclarke.co.uk> wrote:
>
>> In attempt to get my head around behaviors, I have revisited Trevor
>> DeVore's Live 09 presentation on Behaviors and Custom Controls and put
>> together my own map of (my understanding of) the 4.6.1 message path with
>> standard and optional objects http://db.tt/dUrt0nL (Having seen great
>> top-down and bottom-up examples, I thought I'd go left-to-right!)
>>
>> Is my map correct concerning the behavior feedback loops?
>>
>
> Yes, that looks right though I'm not quite clear on what 'Calling' Object
> refers to. The basic idea is that if a control's behavior script calls a
> handler and that handler is defined in both the control as well as the
> control's behavior then the definition in the control will be triggered. The
> behavior's definition of the handler is only triggered if the control passes
> the message.
>
> --
> Trevor DeVore
> Blue Mango Learning Systems
>
> LiveCode Resources for Developers: http://livecode.bluemangolearning.com
>
> Get SQL Yoga as part of the Omegabundle for LiveCode 2011: Save 85% on
> essential tools for LiveCode development - omegabundle.com.
>
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