Menu Buttons
André Bisseret
andre.bisseret at wanadoo.fr
Tue May 10 06:02:03 EDT 2011
Bonjour David,
Did you try :
set the menuHistory of btn "examples" to 1 -- (or 2, 3, etc)
Best regards from Grenoble
André
Le 9 mai 2011 à 23:18, David Brooks a écrit :
> I DO exactly those sorts of things. But, when I send a menupick message, nothing happens.
>
> I've tried things like:
>
> send menupick (line 3 of btn "Examples") to btn "Examples"
>
> and
>
> send menupick aspirin to btn "Examples"
>
> However, I've never used the term "combo box" and it looks as if I have a new avenue to try. Many thanks. This looks to be similar to what one would do with a field.
>
> MANY thanks.
>
> Best,
>
> Dave B.
>
>
>
> On May 9, 2011, at 2:16 PM, DunbarX at aol.com wrote:
>
>> When you say you want to drive the menuItems displayed by script, does that mean you never want to use the mouse at all? I made a workaround recently where I did something like this, and I am giving you a snippet for your examination. Make two buttons, one an ordinary one, and one a combo box. Put several choices into the combo. Place the comboBox so that the loc of its selection arrow is, say, "200,200". In the regular button script write:
>>
>>
>> on mouseUp
>> click at "200,200"
>> wait 50
>> click at "175," && 225 + random(100)
>> end mouseUp
>>
>>
>> This should open the combo box and select a random line within it. You can trap a "menuPick" message inside the combo box. Not sure what you are doing, but this might give you a hint as to a possible method. HTH.
>>
>>
>> Craig Newman
>>
>>
>>
>>
>>
>>
>> -----Original Message-----
>> From: David Brooks <dbrooks at unlserve.unl.edu>
>> To: How to use LiveCode <use-livecode at lists.runrev.com>
>> Sent: Mon, May 9, 2011 2:14 pm
>> Subject: Menu Buttons
>>
>>
>> I am trying to create a series of "helps" where I step a user through a process
>> using the underlying tool. I have one "help" field that variously shows, hides,
>> fills, and moves around.
>>
>> The scripts "say" things (aural feedback).
>>
>> There is a "pointer" button that locates as needed, flashes, and shows/hides.
>>
>> Here's my problem. Suppose I have a menu button that affords several choices. In
>> my application, I can click the button, move among the choices from a list that
>> is displayed -- with a choice automatically hiliting as I move around (hovering)
>> in the list, and then click to make the hilited choice.
>>
>> I want to drive that from a script. Is there an easy way? The list seems to
>> behave like some sort of modal stack that I must deal with. That is, if I create
>> a script that pops out the list, that list behaves as I would expect -- FROM
>> MOUSE ACTIONS -- but I haven't found scripting that leads to the same effects. I
>> suppose I could capture images and use these AS IF they were the real thing, but
>> then I'd have less flexibility than if I did this from scripts.
>>
>> Should I simply redesign things such that buttons display fields and try to go
>> from there? I seem to be able to get that approach to work from scripts, but it
>> seems cumbersome.
>>
>> Thanks in advance for your help.
>>
>> Dave B.
>>
>>
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