novice question re "marked" and customkeys
Peter Brigham MD
pmbrig at gmail.com
Thu Mar 31 13:49:52 EDT 2011
I suspect that using a customproperty of the card would be faster for
large numbers of cards. Accessing the contents of a field is slow,
relative to pulling customprops. But it probably doesn't matter unless
you have >1000 cards.
Peter M. Brigham
pmbrig at gmail.com
On Mar 31, 2011, at 1:26 PM, Bob Sneidar wrote:
> I think you are right Mark. A hidden field with the word "barked" or
> "darked" in it and some use of the find command would serve you
> better. Undarking all cards though would definitely require a repeat
> loop or a recursive call, with Exit to top when you cannot find any
> On Mar 31, 2011, at 10:18 AM, Timothy Miller wrote:
>> Hey dudes,
>> The "marked" property is so easy to use. "go next marked" and
>> "unmark all cards" are so fast and foolproof! Very handy.
>> I'm wondering if I can somehow define my own versions of "marked"
>> E.g., in a hypothetical stack, the "marked" of cards 3, 10, 22 and
>> 99 is "true"
>> I somehow define my own properties, like "barked" and "darked"
>> In the same hypothetical stack, the "barked" of cards 1,2, 3 and 4
>> is "true"
>> the "darked" of cards 2,4,6,8 and 99 is "true"
>> Somehow I could "go next barked" or "go next darked" just as fast
>> and easy as I could "go next marked"
>> In this perfect world, I could "unbark" or "undark" all cards as
>> easily as I could unmark them.
>> I suspect this isn't really possible. I suspect the closest
>> equivalent would be to use customkeys and repeat loops, to find the
>> next card with a certain value of a certain customkey, and so on. I
>> suspect this would be somewhat slower than "go next marked" or
>> "unmark all"
>> The marked of a card resembles a customkey, but I suspect it works
>> differently. True?
>> Is it possible to "go next" to a card with a certain value of a
>> certain customKey? Or is it necessary to use a repeat loop to
>> inspect the each card until I encounter the customKey and value I
>> Is it possible to "set the poodleNose of all cards to empty"? I
>> suspect not.
>> Am I getting this right? Am I missing anything important?
>> Thanks in advance,
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