[ANN} iOS UINavigationBar Kit V 1.4.2 Released
J. Landman Gay
jacque at hyperactivesw.com
Sat Mar 12 01:55:15 EST 2011
On 3/10/11 6:02 PM, Thomas McGrath III wrote:
> The funny thing is when I open this in the Android simulator I get
> this very weird feeling inside like I just did something wrong?!?!?!
> SO, in the next update I plan on making a unique to Android
> Navigation Bar. Not as many standards to go by though so the search
> for REAL (not web versions) Button Elements is taking a lot longer.
I was just poking around in the Android SDK and I found some images in
there that might work. I don't know if they'll meet your standards, but
I think they are the ones the simulator uses. They're in the
android-sdk-mac_x86/platforms/ folder. In there are all the platforms
the simulator supports, and inside each of those is a data/res/drawable
folder. In there are all the images the simulator uses.
There's a different set for each version of the OS, but most are
similar. They are provided in low, medium, and high res (different
"drawable" folders) for different sized screens. In particular, there's
a set of titlebar images in the Honeycomb platform folder.
I spent some time the other day looking for Android icons, and now I see
that most of what I need is in the SDK folders.
--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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