Accessing Functions in the Script of the Main Stack

Pete pete at mollysrevenge.com
Thu Aug 25 01:38:56 EDT 2011


Thank you Chipp, good point and I believe the limits are still as you
mentioned.  Seems there are twists at every change of direction!  This is
another limit that does not exist in the IDE but is enforced for standalones
so it's good to make sure the information is out there so it doesn't get
overlooked and major rethinking is needed late in the game.
Pete
Molly's Revenge <http://www.mollysrevenge.com>




On Wed, Aug 24, 2011 at 7:48 PM, Chipp Walters <chipp at altuit.com> wrote:

> The other thing to keep in mind is that you are limited to many fewer
> backscripts than you are library stacks. Or at least that's how it used to
> be. I seem o remember a limit of 10 back scripts in a standalone vs 50
> library stacksinuse. Perhaps that's all been changed?
>
> Chipp Walters
> CEO, Shafer Walters Group, Inc
>
> On Aug 24, 2011, at 5:08 PM, Pete <pete at mollysrevenge.com> wrote:
>
> > The dictionary says that "start using" puts the scripts before any
> objects
> > in the back scripts.
> >
> > I'm glad I learned a bit more about inserting scripts of individual
> objects
> > though.  My current library has about 5000 lines of code in it and
> > navigating around it in the script editor is a pain.  The handlers can be
> > broken down into 5-6 logical groups so I'm thinking it might be worth my
> > while to put each group into buttons on a card in the library stack and
> > insert them individually instead of linking them with "start using".
> >
> > Pete
> > Molly's Revenge <http://www.mollysrevenge.com>
> >
> >
> >
> >
> > On Wed, Aug 24, 2011 at 2:36 PM, Ken Ray <kray at sonsothunder.com> wrote:
> >
> >>> Stacks in use place their stack script into the message hierarchy just
> >> before the Home stack script. (In a standalone, Home is your mainstack.)
> >> This retains compatibility with HyperCard.
> >>
> >> I don't think that's correct (unless I'm misunderstanding) - my "home"
> >> stack regularly calls on handlers in libraries without any trouble. Take
> a
> >> look at the second and third graphics on Richard's wonderful "message
> path"
> >> web page:
> >>
> >>
> >>
> http://www.fourthworld.com/embassy/articles/revolution_message_path.html
> >>
> >> Maybe it's different with hcAddressing turned on?
> >>
> >> Ken Ray
> >> Sons of Thunder Software, Inc.
> >> Email: kray at sonsothunder.com
> >> Web Site: http://www.sonsothunder.com/
> >>
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