So you CAN build an OS X app from another system...
ambassador at fourthworld.com
Sun Jun 13 14:15:06 CDT 2010
Mark Wieder wrote:
> Saturday, June 12, 2010, 2:37:05 PM, you wrote:
>> Zipping does work from Windows, which is what I'm doing now (with a note
>> to the user that they have to unzip it; a drag, but I can't find a way
>> around that.
> Got it.
> On an xp box I created an OSX standalone and zipped it.
> I put the zip file into a custom property of a stack.
> I copied the stack onto a flash drive and moved it to a mac.
> I ran the following function on the mac.
> Ditto preserves the executable bit, unzip does not.
> on mouseUp pMouseBtnNo
> local tDestination
> local tFileName
> local tTempFile
> answer folder "Where do you want to place the mac application?"
> if it is not empty then
> put it into tDestination
> put tempname() into tFileName
> put "binfile:" & tFileName into tTempFile
> put the uInstallFile of this stack into url tTempFile
> get shell("ditto -xk" && tFileName && tDestination)
> delete file tFileName
> end if
> end mouseUp
I thought ditto was only available to Win users running the Enterprise
versions with the Unix shell extras. Does XP home support it?
Rev training and consulting: http://www.fourthworld.com
Webzine for Rev developers: http://www.revjournal.com
revJournal blog: http://revjournal.com/blog.irv
More information about the use-livecode