scott at tactilemedia.com
Mon Feb 22 11:08:30 CST 2010
FWIW, if you have a small amount of real estate for the time entry
control, a clock face is a lot more efficient than a slider.
Regardless, yes 48 is the number of 15 minute intervals. The other
thing you may need to adjust is the width of the slider base graphic
-- it's currently wide enough to evenly accommodate tick marks for the
Tactile Media, UX Design
On Feb 22, 2010, at 8:47 AM, Peter Haworth <pete at mollysrevenge.com>
> Thank you so much for this Scott, just what I was looking for. I'm
> liking the sliders better than the clock right now, perhaps because
> of my preconception of how I wanted to do this.
> The code goes way beyond my Rev capabilities, so I do have to ask a
> couple of questions.
> At line 13, you divide by 48. I think 48 represents the number of
> 15 minute intervals in the slider scale of 12 hours, is that right?
> I may need something other than a 12 hour scale so just want to make
> sure I know how to adjust the code appropriately.
> If I do adjust the scale to something other than 12 hours, would I
> need to change anything else in the code?
> Thanks again for this!
> Pete Haworth
> On Feb 22, 2010, at 4:21 AM, use-revolution-request at lists.runrev.com
>>> This was a good interface challenge...
>>> Instead of using a standard slider, I think a dual slider would be
>>> a good
>>> solution (but this might depend on the actual time constraints of
>>> "day"). Can't do this kind of thing with a stock slider however
>>> two separate sliders).
>>> It also occurred to me that mini-calendars are the current de-facto
>>> for entering dates in forms, so how about a clock face for time
>>> I posted an example online that shows both time entry options
>>> (don't ask me
>>> to explain the math). Execute the following in your Rev message
>>> go url "http://www.tactilemedia.com/download/timesettings.rev"
>>> Each set of controls relies on the behavior script that is present
>>> on the
>>> right side of the stack.
>>> Maybe one of these could work.
>>> Scott Rossi
>>> Creative Director
>>> Tactile Media, UX Design
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