Noise in Windows icon when standalone compiled on Mac
Bruce Pokras
infinite00 at embarqmail.com
Fri Feb 5 22:19:17 EST 2010
On Feb 3, 2010, at 1:25 PM, J. Landman Gay wrote:
> David Glasgow wrote:
>> So I
>> imported it into Iconographer, and chose 'complete icon' from the
>> icon menu, and it did some stuff. The resulting icon is now
>> acceptable to Rev at build time, but doesn't look good on Vista, and
>> behaves as if some sizes are missing (they're not, as far as I can
>> tell).
>
> Iconographer has been unsupported for years now, and has a
> significant bug that clips some icons off halfway. I had to stop
> using it. Except for a commercial Photoshop plugin that you have to
> purchase, I don't know of any good Mac utilities that will create
> suitable Windows icons for Rev. If anyone knows, I'd love to know
> too. But creating icons in Windows is easy using a Windows-native
> icon editor, and if you are developing for Windows anyway then it
> isn't hard to just do the icons over there.
>
> --
> Jacqueline Landman Gay
>
> _______________________________________________
>
I just got a Windows laptop, so I guess that I will use it to make my
icon using the app that Jacque recommended. But what happened to
"write once and compile for multiple platforms" when you need
separate computers to make the apps look right? I don't buy the
excuse that some kind of "improvement" makes Rev 4 unable to do as
good a job with an icon as Rev 3.5 did. That is not an improvement in
my mind, and I hope that the Rev developers don't think so either.
Bruce Pokras
Blazing Dawn Software
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