Arrow Keys moving Objects

Randall Reetz randall at randallreetz.com
Thu May 14 22:59:36 EDT 2009


Do you have a game controller kernal running?  How about a weird input device with its own system level preference panel? 

-----Original Message-----
From: "Joe Lewis Wilkins" <pepetoo at cox.net>
To: "How to use Revolution" <use-revolution at lists.runrev.com>
Sent: 5/14/2009 7:08 PM
Subject: Re: Arrow Keys moving Objects

Thanks Guys. Just glad my memory hadn't gone on the fritz. I still  
can't see why it's not working for me now, but not worth  worrying  
about so long as I know it'll eventually work.

Joe Wilkins

On May 14, 2009, at 6:48 PM, Randall Reetz wrote:

> Right, the official object of focus isnt influenced by what the  
> developer or user is looking at at any particular moment (no matter  
> how hard one looks at something).  This has tripped me up a million  
> times.  Then the question is how to make sure (by script) that the  
> object of interest is the object of focus.
>
> -----Original Message-----
> From: "Terry Judd" <tsj at unimelb.edu.au>
> To: "How to use Revolution" <use-revolution at lists.runrev.com>
> Sent: 5/14/2009 6:21 PM
> Subject: Re: Arrow Keys moving Objects
>
> Joe - the arrow keys work fine here with 3.5. Are you sure there isn't
> something else that has focus (like a field in the property  
> inspector or the
> message box) that could be eating up the arrowkey message?
>
> Terry...
>
>
> On 15/05/09 11:06 AM, "Joe Lewis Wilkins" <pepetoo at cox.net> wrote:
>
>> Whom-so-ever:
>>
>> I seem to recall that if you have an object selected in the IDE that
>> you can adjust its location a pixel at a time with the arrow keys. In
>> 3.5 it no longer does that. Is there a preference someplace that  
>> turns
>> that off?
>>
>> Joe Wilkins
>> _______________________________________________

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