is putting a stack too far offscreen dangerous?

Josh Mellicker josh at dvcreators.net
Tue Jun 9 19:51:43 EDT 2009


Thanks Scott!

On Jun 9, 2009, at 12:41 PM, Scott Rossi wrote:

> Recently, Josh Mellicker wrote:
>
>> I have read of some developers putting stacks offscreen, or sizing
>> stacks so they extend offscreen substantially.
>>
>> Are there dangers?
>>
>> I know if some OpenGL calls exceed the resolution of the video  
>> memory,
>> crashes can result. Does anyone know if there is a limit to how far
>> you can put a stack offscreen?
>
> Don't think so.  Have used -10,000 without problem, but never really  
> tested
> if there is a limit.  The bigger issue is getting Rev to honor the
> off-screen position, but then again, I do a lot with custom  
> windowshapes, so
> that might be part of it.  Would expect "normal" windows to be OK.
>
> Regards,
>
> Scott Rossi
> Creative Director
> Tactile Media, Multimedia & Design
>
>
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