is putting a stack too far offscreen dangerous?
scott at tactilemedia.com
Tue Jun 9 14:41:22 CDT 2009
Recently, Josh Mellicker wrote:
> I have read of some developers putting stacks offscreen, or sizing
> stacks so they extend offscreen substantially.
> Are there dangers?
> I know if some OpenGL calls exceed the resolution of the video memory,
> crashes can result. Does anyone know if there is a limit to how far
> you can put a stack offscreen?
Don't think so. Have used -10,000 without problem, but never really tested
if there is a limit. The bigger issue is getting Rev to honor the
off-screen position, but then again, I do a lot with custom windowshapes, so
that might be part of it. Would expect "normal" windows to be OK.
Tactile Media, Multimedia & Design
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