Any thoughts on speed limitations of Revlet?

James Hurley jhurley0305 at sbcglobal.net
Sun Jul 26 19:16:44 EDT 2009


>
> Message: 6
> Date: Sun, 26 Jul 2009 11:21:06 +1000
> From: Sarah Reichelt <sarah.reichelt at gmail.com>
> Subject: Re: Any thoughts on speed limitations of Revlet?
> To: How to use Revolution <use-revolution at lists.runrev.com>
> Message-ID:
> 	<f99b52860907251821y7524738co9c14e5615af9900d at mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
>
> On Sun, Jul 26, 2009 at 1:48 AM, James Hurley<jhurley0305 at sbcglobal.net 
> > wrote:

(SNIP)


>
> As regards the odd URL, in the standalone settings, I recommend
> entering a name for the revlet with no spaces or other odd characters.
> When you build the revlet, you get 2 files: the revlet file and a
> test.html file. Rename the test.html file if you want and then upload
> them both into the same folder of your on-rev site. Then the web
> address will be: http://yourname.on-rev.com/foldername/test.html
> (filling in the blanks as appropriate).
>
> Cheers,
> Sarah

Sarah,

Your recipe for putting a stack on the web worked like a charm. Thanks!

Unfortunately, if Richard is right about the bumpy behavior being   
"natural by-product of running inside the browser" , it does not look  
good for porting games to a revlet.
Take a look at Nine Ball on the web:

http://jamesphurley.on-rev.com/NineBall/test.html

Not good at all.

Jim Hurley








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