Timed User Input
Marc Siskin
msiskin at andrew.cmu.edu
Fri Jul 17 11:26:06 EDT 2009
Rick,
Are you using the "with messages" modifier in your timing loop? (e.g.
wait 5 seconds with messages) This keeps the timer running and allows
you to check for input, button clicks, etc.
Marc
On Jul 17, 2009, at 11:19 AM, Rick Harrison wrote:
> Hi Mark,
>
> I was using a repeat loop. Hmm.. send-in-time.
> What is that?
>
> I'm not using a dialog such as answer or ask.
> I was going to use a field for input, but have
> been leaning more towards a multiple choice
> solution with "mouseWithin", or anything else
> which might work.
>
> Rick
>
>
>
> On Jul 17, 2009, at 11:01 AM, Mark Smith wrote:
>
>> Rick, how have you done your timer - a repeat loop or a 'send-in-
>> time' ?
>>
>> Best,
>>
>> Mark
>>
>> On 17 Jul 2009, at 15:48, Rick Harrison wrote:
>>
>>> I'm trying to set up a guessing game where
>>> the user has to race against a timer to give
>>> an answer before the time runs out.
>>>
>>> The problem is that when the user is asked
>>> for input, the timer stops due to the interrupt.
>>> Or the timer keeps running, and doesn't allow
>>> any user input.
>>>
>>> To work correctly the timer should still be
>>> counting down as the user is trying to
>>> answer the question.
>>>
>>> Any thoughts, ideas, or suggestions are
>>> greatly appreciated.
>>>
>>> Thanks,
>>>
>>> Rick
>>>
>>>
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---------------
Marc Siskin
Manager, Modern Language Resource Center
Carnegie Mellon University
msiskin at andrew.cmu.edu
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