Director-like multi-image "sprite" animation
Thomas McGrath III
mcgrath3 at mac.com
Wed Jan 28 14:21:37 EST 2009
Actually, I would guess the reason for the 900 frames is that both the
Key frames and the Tween frames have been captured into the animation
on export. I can't remember where or what but I had to extract key
frames from an animation/movie/sprite once and I had found software
'out there' to do this.
If you can find the original or some way look at each frame to see if
there are 'extra' tween frames it may help.
I still would like to see the results of the tests that Ken did.
Should be important to some on this list.
Tom McGrath III
Lazy River Software
3mcgrath at comcast.net
iTunes Library Suite - libITS
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On Jan 28, 2009, at 1:48 PM, Josh Mellicker wrote:
> This is a shot in the dark since I don't know exactly your goals,
> but could you simply have a Quicktime movie with all the images and
> control it to jump to different frames? Or play a section at a
> certain speed?
> Trevor's external would allow you to replace the background image at
> will (by copying an image and pasting it into the movie as a new
> track, then setting it to the background).
> On Jan 27, 2009, at 11:14 AM, Richard Gaskin wrote:
>> I may have a need soon to try my hand at putting together some mult-
>> image sprite animations like the sort of thing we commonly see done
>> in Director.
>> But since Director's engine is well optimized for that sort of
>> thing and Rev isn't, I'm not sure Rev is up to the task.
>> For example, one of these "sprites" is a 900-frame animation of a
>> walking figure that needs to be anti-aliased against an image
>> background. The figure itself is about 200px by 200px.
>> That's a lot of images, and I can't imagine that swapping those out
>> of a button icon while also moving the button will be all that
>> Or can it be?
>> And what if I need to have two or three of those running at once?
>> Should I give it up, or have any of you had success doing this sort
>> of thing in Rev?
>> Richard Gaskin
>> Fourth World
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