Director-like multi-image "sprite" animation
J. Landman Gay
jacque at hyperactivesw.com
Tue Jan 27 14:25:58 EST 2009
Richard Gaskin wrote:
> I may have a need soon to try my hand at putting together some
> mult-image sprite animations like the sort of thing we commonly see done
> in Director.
>
> But since Director's engine is well optimized for that sort of thing and
> Rev isn't, I'm not sure Rev is up to the task.
>
> For example, one of these "sprites" is a 900-frame animation of a
> walking figure that needs to be anti-aliased against an image
> background. The figure itself is about 200px by 200px.
>
> That's a lot of images, and I can't imagine that swapping those out of a
> button icon while also moving the button will be all that smooth.
>
> Or can it be?
>
> And what if I need to have two or three of those running at once?
>
> Should I give it up, or have any of you had success doing this sort of
> thing in Rev?
I've done something similar using animated gifs. Run the gif and move
the image around the card. I had no problem running several gifs
simultaneously on a single card, though none were quite as large as 900
frames (I think the biggest was about 200 frames.) Would that work?
--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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