Challenge: How can we set the rect of a polygon to its visual rect?
sanke at hrz.uni-kassel.de
Mon Aug 17 04:39:45 CDT 2009
On Mon Aug, 2009, dfepstein at comcast.net dfepstein at comcast.net wrote:
> It appears that Rev defines the rect of a regular polygon to be the
> rectangle that encloses all possible rotations of that polygon.
> This seems like a useful enough feature that I wouldn't call it a bug.
> David Epstein
Correct observation. And what is more, this "maximal rotation rect"
remains the same even when you change the polysides property of a
regular polygon, switching from a hexagon to a triangle or to any other
For what purposes may such a feature be "useful"? I think it was not
intended as a useful feature, it just "happened" during the development
of the algorithms for regular polygons.
And again, I believe, it would not cause too much trouble for the
developers of Revolution to define the rect of a regular polygon as a
"minimal visual rect" that will be adapted to its minimal size each time
the angle of a given regular polygon is being changed.
Another additional or parallel solution would be, which I mentioned in
my last post, to make the values of the vertexes of a regular polygon
available and retrievable, and then let the user choose to set the style
of the polygon to "polygon" based on the given points/vertexes.
More information about the use-livecode