GLX2 on Rev 3.0

Jerry Daniels jerry.daniels at me.com
Sat Sep 13 09:24:04 EDT 2008


Jesse,

In earlier versions of GLX2 we did have synchronization issues when  
switching editors. The exact problem you're having doesn't sound  
familiar, but as you're using an older version of GXL2, I'm not overly  
concerned at the moment.

Best,

Jerry Daniels

Daniels & Mara, Inc.
Makers of GLX2
http://www.glx2.com





On Sep 13, 2008, at 8:14 AM, Jesse Sng wrote:

>> Jesse,
>>
>> You need the latest version of GLX2 to run with Rev 3.0. You can  
>> get the latest release or beta version from the GLX2 Help menu, or  
>> by going to the GLX2 support site (shown in sig below) and  
>> downloading the GLX2 Installer.
>>
>> If you are not on the GLX2 support site, yet, you will need to sign  
>> up. Let me know if  you have any problems.
>>
>> Best,
>>
>> Jerry Daniels
>
> Ah, ok. Thanks!
>
> By the way Jerry, I was on Rev 2.9x and am in the tail end of a  
> project and I was busy trying to ship the code and shake off the  
> last few bugs when I encountered some strange behaviour in GLX2.
>
> What happened was that I had commented out some code while testing  
> and I had compiled it multiple times when trying to test it. What  
> happened was that it continued to execute as if it was never  
> commented out.
>
> This took me in a very big circle for a while as we were trying to  
> figure out why something was called twice in a row even though the  
> code only reflected that it was being called once. I finally decided  
> to force the editor to compile repeatedly in sequence and it seemed  
> to now reflect the correct code.
>
> Thereafter, I decided finally to delete away all the code. This  
> threw me off quite a bit because the code was saying one thing but  
> the behaviour of the app reflected something else. Eventually I  
> fixed it by switching back to the Rev editor and then back to GLX2  
> and I was asked whether I wanted to use the previously cached  
> compiled code or to compile the latest code and of course I asked  
> for the latest.
>
> I'm not sure if you had encountered this issue before, but it seems  
> like it is possible under certain cases where you can have the  
> cached code out of sync with the actual code in the editor.
>
>
> Jesse
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