post about GLx2
jerry.daniels at me.com
Mon Dec 22 21:23:39 EST 2008
Just so everyone is clear and there's no ambiguity:
Trevor is referring to Runrev fixing a bug in the next beta build of
Revolution so that its value function will once again work properly.
This fix, in turn, will allow GLX2 (and any other project that uses
the value function) to once again work properly.
That was probably already clear, but could a little more clarity hurt?
Daniels & Mara, Inc.
Makers of GLX2
On Dec 22, 2008, at 5:30 PM, -= JB =- wrote:
> Hi Trevor,
> Thanks for the info! I am glad to hear the problem can be solved
> and most likely
> will be soon.
> On Dec 22, 2008, at 12:15 PM, Trevor DeVore wrote:
>> On Dec 20, 2008, at 8:05 PM, -= JB =- wrote:
>>> I just updated to the latest Rev beta. I use GLx2 script editor
>>> and it will not
>>> work with the latest Rev beta on and OS X 10.4.11. I updated to
>>> the latest
>>> version of GLx2 and the latest beta of GLx2 but it still will not
>> Hi JB,
>> I found out why GLX2 breaks in the Revolution build you are
>> referring to. It turns out that 'value()' ignores the target object
>> (2nd param) if provided and this breaks some GLX2 code. I imagine
>> all will be well in the next build.
>> Trevor DeVore
>> Blue Mango Learning Systems
>> www.bluemangolearning.com - www.screensteps.com
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