AW: Again - Player/Image Object "always buffer" Problems
Dave
dave at looktowindward.com
Fri Jun 22 10:54:54 EDT 2007
It's not that complex at all. One stacks calls another, there about 4
levels of call nested, that's about it.
All works fine until I set "alwaysBuffer" to true on the Player, then
it crashes!
Here is a stack dump just before I set it true:
field id 1167 of group id 1173 of card id 1002 of stack "/Documents/
Programming/RunRevBase/Projects/HFPA-VW/RunTime/Stacks/
StackHFPAMain.rev",ControlProcessInputQueue,725
field id 1167 of group id 1173 of card id 1002 of stack "/Documents/
Programming/RunRevBase/Projects/HFPA-VW/RunTime/Stacks/
StackHFPAMain.rev",ControlAnalyzeFile,501
field id 1167 of group id 1173 of card id 1002 of stack "/Documents/
Programming/RunRevBase/Projects/HFPA-VW/RunTime/Stacks/
StackHFPAMain.rev",ControlGenerateResults,393
stack "/Documents/Programming/RunRevBase/Projects/HFPA-VW/RunTime/
Stacks/LibPDF.rev",PDFGenerateResultsFile,839
stack "/Documents/Programming/RunRevBase/Projects/HFPA-VW/RunTime/
Stacks/LibPDF.rev",PDFGenerateResultsDetailPages,613
field id 1035 of card id 1002 of stack "/Applications/Revolution
Studio/2.8.1-gm-2/Toolset/revmessagebox.rev",returnInField,5
field id 1035 of card id 1002 of stack "/Applications/Revolution
Studio/2.8.1-gm-2/Toolset/revmessagebox.rev",revExecuteMessage,324
stack "/Applications/Revolution Studio/2.8.1-gm-2/Toolset/
revmessagebox.rev",revDebugDoMessage,261
stack "/Documents/Programming/RunRevBase/Projects/HFPA-VW/RunTime/
Stacks/LibPDF.rev",PDFGenerateResultsDetailPages,260
All the Best
Dave
On 22 Jun 2007, at 15:41, chris bohnert wrote:
> Hi Dave,
>
> Deep breathing...it helps;-)
>
> Tiemo was saying that your case is pretty clearly an issue of the
> unintended
> consequences of different parts of code interacting. Asking for
> someone to
> look at the code most likely won't reveal the bug because they have no
> context for the other interactions that are taking place in your code.
>
> I realize you must have a very complex set of interactions, but is
> there any
> way to remove some of them and then start adding them back in until
> you find
> the one that triggers the combination with alwaysBuffer to cause
> the crash?
More information about the use-livecode
mailing list