Windows failed to initialize

Joe Lewis Wilkins pepetoo at Cox.Net
Mon Feb 26 14:29:53 EST 2007


Thanks, Derek. Much appreciated. Guess I'll have to put on my hip boots!

Joe Wilkins

On Feb 26, 2007, at 11:15 AM, Derek Bump wrote:

> Joe,
>
> My apologies for sending you into uncharted waters. :)
>
> Resource Hacker is a wonderful little utility that allows you to  
> modify many different types of files on Windows, particularity  
> DLL's and EXE's.  You can get it from: http://www.angusj.com/ 
> resourcehacker/
>
> The "resources" it allows you to modify depends on what the file  
> contains, but with Revolution Standalones, you can modify the Icons  
> that are embedded into the Standalone, as well as the Version  
> information that it places there (or at least before version 2.8  
> you could).
>
> It can do major damage to a file, so you should always use it on  
> copies of files and not the originals.  Regarding the  
> Initialization Error, I have no idea what is causing it.  I just  
> noticed that the engine is different from previous versions, which  
> may explain why the new resource is in there.  Who knows, maybe  
> it's for Vista Compatability or something.
>
>
> Derek Bump
> Dreamscape Software
> http://www.dreamscapesoftware.com/
>
>
>
> Joe Lewis Wilkins wrote:
>> Thanks, Derek, and I should have mentioned that I'm using the  
>> latest Rev version, build 360.
>> However you're getting me into uncharted waters. I've done nothing  
>> with the version info about the standalone, because I didn't even  
>> know something like that could be addressed and where and how to  
>> do it. "Resource Hacker"? What's that?
>> "Standalone Resources"? Again, where and how? Sorry for being such  
>> a dimwit, but this cross platform stuff is still a bit bewildering!
>> Joe Wilkins
>> On Feb 26, 2007, at 10:10 AM, Derek Bump wrote:
>>> I don't know if this helps, but I also get that error message  
>>> with my standalones, but only if I use Resource Hacker to remove  
>>> the extra spaces in the version information of the standalone.   
>>> Once make the changes, the standalone throws that message.
>>>
>>> Additionally, I noticed in the standalone resources that there is  
>>> an item called "24" which was never there previously.  It's  
>>> contents contain:
>>>
>>> <assembly xmlns="urn:schemas-microsoft-com:asm.v1"  
>>> manifestVersion="1.0"><dependency><dependentAssembly><assemblyIdenti 
>>> ty type="win32" name="Microsoft.Windows.Common-Controls"  
>>> version="6.0.0.0" processorArchitecture="X86"  
>>> publicKeyToken="6595b64144ccf1df" language="*"></ 
>>> assemblyIdentity></dependentAssembly></dependency></assembly>
>>>
>>>
>>> Derek Bump
>>> Dreamscape Software
>>> http://www.dreamscapesoftware.com/
>>>
>>>
>>>
>>> Joe Lewis Wilkins wrote:
>>>> Hi everyone,
>>>> I just saved my current stack as a standalone. The Mac Version  
>>>> is flawless. The Window's version, however, puts up a "Failed to  
>>>> initialize" dialog almost immediately. There was a number like  
>>>> xx00005 or something similar posted; is that number meaningful?  
>>>> The only issues that I can think of that may have caused a  
>>>> problem are:
>>>> At one point this mainstack had a substack that is no longer  
>>>> being used. All references to it were deleted and the substack  
>>>> itself were deleted, but I was never able to completely remove  
>>>> or delete all "indications" of that substack from the mainstack.  
>>>> Apparently this caused no problems in the Mac version, but I  
>>>> wonder if this may have been the cause of confusion in the  
>>>> Window's standalone.
>>>> There are some references to the various menu buttons, either  
>>>> enabling or disabling portions from time to time. I did not use  
>>>> any conditionals in the scripts that checked for the platform,  
>>>> assuming that Rev would take care of those kinds of things  
>>>> automatically.
>>>> The externals, audio clips, are linked through player "paths"  
>>>> and work fine on the Mac version, and they have ended up in a  
>>>> folder named "Externals" on the Window's version, but did Rev  
>>>> handle the rest of that conversion properly, or could that be my  
>>>> problem.
>>>> I guess, what I'm asking is: when this kind of thing happens,  
>>>> how do we debug our Rev stack to fix it?
>>>> TIA,
>>>> Joe Wilkins
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