Rolling Animation
Sivakatirswami
katir at hindu.org
Fri Apr 13 06:24:24 EDT 2007
Malte... thanks, but in my case I have an already finished
image being applied to a button, so I need to rotate the whole
button and so I don't have these grc angles to use as
"handles"
ooops! blunder. btns don't have angle props... OK
this works
on mouseUp
set the angle of img "rudra-1.png" to 0
set the flag of me to not the flag of me
if the flag of me then
rollBead1
end if
end mouseUp
on rollBead1
local tStep
put 40 into tStep
lock screen
set the angle of image "rudra-1.png" to the angle of image
"rudra-1.png"- tStep
unlock screen
if the flag of me then send "rollBead1" to me in 80 milliseconds
end rollBead1
I just cannot instantiate those img over multiple locations as btn...
It's OK I can use in descreet groups and place as needed.
cheers from Hawaii
Malte Brill wrote:
> Hi Katir,
>
> Here is a starter. Try this in a button:
>
> on mouseUp
> set the flag of me to not the flag of me
> if the flag of me then
> createBall
> end if
> end mouseUp
>
>
> on createBall
> if there is a grp "ball" then delete grp "ball"
> local tSpikes,tAngle
> put 6 into tSpikes
> put 360/tSpikes into tAngle
> create group "ball"
> set the style of the templateGraphic to "oval"
> set the height of the templateGraphic to 50
> set the width of the templateGraphic to 50
> set the opaque of the templategraphic to true
> set the loc of the templateGraphic to 100,100
> repeat with i=1 to tSpikes
> set the backColor of the templateGraphic to any item of
> "red,green,blue,yellow,purple,magenta"
> create grc ("spike"&i) in grp "ball"
> set the arcAngle of the last grc to tAngle
> set the startangle of the last grc to i*tAngle-tAngle
> end repeat
> if the flag of me then rollBall
> end createBall
>
>
> on rollBall
> local tStep
> put 8 into tStep
> lock screen
> repeat with i=1 to the number of grcs of grp "ball"
> set the startAngle of grc i of grp "ball" to the startAngle of grc i
> of grp "ball" + tStep
> end repeat
> unlock screen
> if the flag of me then send "rollBall" to me in 40 milliseconds
> end rollBall
>
>
> You will need to move the group asynchronously then. AE might help there.
>
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--
Om shanti
(In Peace)
Sivakatirswami
www.himalayanacademy.com
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